Video Games
Advanced video games for US Navy pilot training
April 30, 2007 It's the ultimate flight sim video game. 360 degree cockpit views, multiplayer, totally realistic instruments and the option to have a separate gunner in the back seat of your F/A-18 Hornet as you dogfight the others or engage in air-to-ground missions. Sadly, you'll need to sign your life away to play it. Read More
Blazing Angels: Squadrons of World War II Review (Playstation 3)
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April 10, 2007 When this landed on my desk to review, I had my doubts - of the forty million or so World War II games released during my years of gaming, I can count the ones I've enjoyed on one hand. Thankfully, Blazing Angels stands out from the noise just by not being a first-person shooter, and rekindles the almost forgotten air-combat genre. If piloting one of 50 authentic World War II era aircraft through several key battles over historic sites like Dunkirk, Pearl Harbor, Midway and Berlin sounds like your thing, read the full review. Read More
Playstation 3 continues to top Folding@Home statistics
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April 10, 2007 Folding@Home is a distributed computing project where people donate spare clock-cycles from the CPU or GPU in their Internet-connected PC's, the result of which is one of the largest supercomputers in the world. The Folding@Home client for the Playstation 3, released as part of a recent system update for the console, quickly raced to the top of the statistics. Shortly after, just as the network of over 20,000 consoles was about to hit the team's goal of one petaflop, the Folding@Home team reevaluated the performance of the console - dropping it to half the original figure. In spite of this, the Playstation 3 remains the greatest contributor to Folding@Home, and currently provides over half of the processing power available to the project. Read More
The Xbox 360 is back in black
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March 29, 2007 After more rumours (and denials) than you can shake a stick at, Microsoft have officially announced the new Xbox 360 Elite, and somehow managed to leave us with more questions than answers. What we can safely tell you is that it's got an HDMI port, comes with a 120GB HDD...and it's black. Read More
Tom Clancy's Ghost Recon Advanced Warfighter 2 Review (Xbox 360)
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March 28, 2007 If you have ever doubted just how much advantage the Dominator system equates to on the battlefield, here's your opportunity to sample it first hand. Was the development of the real Dominator and the interface to Tom Clancy's Ghost Recon Advanced Warfighter 2 linked? We don't know but when our games editor saw the real system demonstrated, he visibly paled. Ubisoft has already given gamers in Australia 10,000 good reasons (AUD$10,000) to play this game in an upcoming Xbox Live tournament. This no doubt left the majority of our readers, who can't play online games competitively and don't live in Australia, entirely unconvinced. Here's our games editor with a full review. Read More
New research substantiates Video Games as key advertising vehicle
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March 23, 2007 New media research and measurement firm Interpret’s Gameasure report is likely to make a few marketing managers think about the most effective way to spend their precious budget. The report reinforces the significance of video games as a medium for marketers seeking to reach and influence key demographic groups, particularly young males. The report measures actual reach, frequency and demographic makeup of over 80 video game titles and shows that games reach well beyond reported retail sales figures. Read More
Video Game Penetration grows and grows
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March 19, 2007 Once regarded as frivolous and inconsequential, the game console is fast gaining mainstream media clout and the third generation of consoles has further expanded its penetration into homes with 150 million US citizens now having access to at least one console - more than half (52.4%) of the total U.S. television population. As a medium it is particularly strong among key demographic groups with more than two-thirds (67.7%) of all men 18-34 and 80 percent of men 12-17 years of age. The number of video game consoles in U.S. television households has expanded by 18.5% in just two years, according to a new report. Specific console penetration details have not yet been released.
Australian Xbox Live tournament offers $10,000 first prize
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March 5, 2007 - Ubisoft-published game Tom Clancy's Ghost Recon: Advanced Warfighter (GRAW) was released last March, and went on to sell 1.4 million copies in its first seven weeks. Sales figures of this caliber generally guarantee sequels, and sure enough, this Thursday (March 8th, 2007) sees the release of GRAW 2. You've probably already played the multiplayer demo released on the Xbox Live Marketplace in February, but there's no question those who haven't will have a newfound interest in the game now there's a chance to win AU$10,000 playing it online. Read More
Piano Wizard integrates the video game and piano lesson
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March 3, 2007 - Parents rejoice! Finally a video game that you can give to your kids with no immediate hesitation or eventual regrets. The results of long hours spent in front of the game aren't just honed reflexes and hand-to-eye coordination, but the gift of fluency in the most beautiful and timeless language of all...music. Read More
Nyko Wii Charging Station simultaneously recharges two Wii remotes
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March 3, 2007 - In this day and age, disposable batteries are environmentally irresponsible, yet remain a desirable retail item due to convenience and price point - and those of our readers with Wii's or Xbox 360's will know how many AA's regular use of these consoles can chew through. This makes us a little surprised that Nintendo left this one up to the third-parties, but equally glad Nyko have stepped up to the plate with their Wii Charging Station. Read More
Is Sony adding rumble to the SIXAXIS?
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March 2, 2007 - Sony Computer Entertainment (SCE) and Immersion have agreed to conclude litigation at the U.S Court of Appeals, and have entered into a new agreement to explore the inclusion of Immersion's technology (read: rumble) in PlayStation products. This is in stark contrast to Phil Harrison's recent comments regarding rumble as a "last-generation feature", which were widely criticised as a desperate attempt to hide the fact that the lack of rumble in the SIXAXIS was a design decision based more on legal proceedings with Immersion, than last/current-generation feature sets. Read More
Australia's Best Games of 2006 - Interactive Entertainment Awards
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February 26, 2007 Last Friday, more than 350 industry types hit Doltone House in Sydney, Australia for the Interactive Entertainment Awards. Twenty awards were handed out - twelve industry voted, and eight based on GfK sales data from January 1 to December 31, 2006. Read on for the unsurprising results of the industry voted awards, and the surprising winners (and some truly bizarre categorisations) of the best sellers. Read More
Crackdown (Xbox 360) Review
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February 23, 2007 - If you haven't heard about this game yet, you must be living under a virtual rock. We covered the release of the demo last month, but to sum things up, you're a cop with constantly evolving superhuman abilities, cleaning up crime in a city overrun by it. Today sees the game released on shelves worldwide, and our Games Editor has had a few days head-start to determine whether the cool premise was backed up by an equally cool game. Here's the scoop. Read More
New Wii channel - Everybody Votes
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February 14, 2007 - Nintendo launches a new channel for the Wii Menu today, the Everybody Votes Channel, which allows up to six players per console to vote in regional and worldwide polls...a tired premise with an interesting touch - the ability to predict the results of the polls, and track your accurate predictions in a "How Tuned In Are You?" section. Read More
Register for Playstation Network in Europe, get Casino Royale on Blu-ray
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February 13, 2007 - Even with the delayed launches of the Playstation 3 in PAL territories, Sony is still light on solid launch titles, with Resistance: Fall of Man and Motorstorm being the only exclusives receiving substantial acclaim from reviewers. To shift the focus back to their current strengths, Sony Computer Entertainment Europe have announced that the first 500,000 PS3 owners to register with Sony's free online service "PLAYSTATION Network" will receive a copy of the latest James Bond blockbuster "Casino Royale" on Blu-ray. Read More
Ubisoft plans expansion - 1,000 new jobs by 2013
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February 12, 2007 Ubisoft is currently one of the world's largest video game publishers, home to 1,600 employees at its headquarters in Quebec, and a number of hit franchises including Rayman, Prince of Persia and Tom Clancy. Today the company announced a major expansion of its operations in Quebec - expanding its current video game studios, and creating a CGI studio, with 1,000 hires planned by 2013. The CGI studio will create short films based on Ubisoft games, with the first planned film based on the massively hyped Assassin's Creed. Read More
Perfect score in Wii Sports: Bowling
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February 12, 2007 No doubt many of our readers lucky enough to own a Nintendo Wii have witnessed a few killer streaks on Wii Sports: Bowling, however none will have topped this. If you want to blow away the competition next time your friends are over, watch this video of a gamer known only as el moco take down a perfect 890 pins on the Power Throws training game, and then read his incredibly detailed post on the method he used to get there.
Lost Planet: Extreme Condition - multiplayer update, new cheat codes
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February 6, 2007 Capcom have announced the release of a patch for Lost Planet: Extreme Condition, currently scheduled for March 9th. The patch addresses numerous bugs in the multiplayer game, and throws in some essential new functionality that will alleviate the problems gamers are having finding servers for Ranked matches that aren't across the other side of the world. To ease the pain of the fairly lengthy wait, Capcom have released three new cheat codes which will breathe new life into the title for people who are still stuck early in the game, and haven't seen the more impressive (and fun) later missions as a result. Read on for the full details, and cheats. Read More
Turn your Nintendo DS into an acoustic guitar
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February 6, 2007 While music games have typically been geared towards vicarious rock-stars, and not garnering much interest from those who can already play an instrument as a result, Plato's Hiite Utaeru DS Guitar M-06 for the Nintendo DS turns the genre on it's head. Essentially an acoustic guitar simulator, you're obviously not going to be able to belt out the riff for Ironman in its full glory - but if you're looking to further your knowledge of music theory (or show off your real skills on the weirdest acoustic guitar on the planet) this is a great deal more likely to tickle your fancy than games like Guitar Hero. Read More
Nintendo Australia adds four games to Wii Virtual Console line-up
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Nintendo Australia today added four more titles to the Wii Virtual Console service, comprising of Sega Mega Drive games Comix Zone, Bonanza Bros. and Gain Ground, and the NES game Gradius. This brings the total number of games available to 36 - read on for the entire list, complete with recommendations from our Games Editor. Read More
Crackdown demo about to hit Xbox Live Marketplace
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January 23, 2007 [UPDATE: Read our full length review of the retail version] Crackdown is the latest brainchild of Dave Jones, whose prior masterpieces include smash hits such as Lemmings and Grand Theft Auto. Realtime Worlds have developed the title exclusively for Microsoft Game Studios and the Xbox 360, and a demo offering both single and multiplayer modes is set to hit the Xbox Live Marketplace later today. Read More
Lost Planet: Extreme Condition (Xbox 360) Review
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January 24, 2007 After you've heard about Lost Planet selling one million copies since its initial release less than a month ago (only a week if you're outside Japan), you're probably wondering if this figure is more to do with the lack of any Christmas blockbusters for the Xbox 360, or because it's a great game in its own right. Our Games Editor has the lowdown after spending a bit too much quality time with the game. Read More
Call of Duty 3 (Nintendo Wii) Review
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December 14, 2006 The shooting scenes in Rayman: Raving Rabbids proved that on-the-rails shooters work very well on the Wii, which as well as whetting our appetites for a port of Virtua Cop or Time Crisis, led us to have fairly high expectations of how a first-person shooter (FPS) would fare using the Wii Remote. Call of Duty 3 is the first Wii FPS we've had our hands on - and it's a bittersweet experience. Read More
Game of the Year - Gears of War (Xbox 360)
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December 14, 2006 An epic story line, polished controls, amazing graphics and a furious (and incredibly addictive) multiplayer game make Gears of War the game of the year. Our games editor hasn't been very productive for the last week - here's his fairly detailed excuse. Read More
Splinter Cell: Double Agent playable demo on Xbox Live
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December 6, 2006 Fetching a score of 86 at MetaCritic is no mean feat - only two titles on the 360 have managed any better, putting Splinter Cell: Double Agent on the must have list this Christmas. Those of you who remain unconvinced by 47 positive reviews can now test it out for yourself by downloading the single player demo from Xbox Live Marketplace. Read More
Turn your Nintendo DS into a wireless MIDI controller
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November 28, 2006 Music on the DS has just taken a giant leap beyond musical games like Electroplankton, thanks to the efforts of German programmer and musician Tob. Previously, using MIDI with the DS required getting geeky with a soldering iron - now the DS's internal WiFi card can be used to wirelessly send/receive MIDI to and from a "server" running on a PC. Read More
The next-generation console round-up
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November 28, 2006 The next generation of gaming is either here, or just around the corner depending on your geographical location. The three heavyweight contenders are Microsoft XBOX 360, Sony PS3 and Nintendo Wii - each with their own varying idea of what gamers want for their dough...and with the high price of entry, and launch-period supply issues, we can't blame you if you haven't chosen a side yet. If you're looking at an extravagant gift for yourself, junior, or the whole family this Christmas, our games expert has assembled a two-minute guide to help you make an informed decision. Read More
Trimersion HMD takes First Person Shooter games to a new level of reality
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October 31, 2006 The global success of First Person Shooter (FPS) games was catalysed by the launch of shareware phenomenon Doom on December 10, 1993 which was downloaded by more than 10 million people in its first two years – a remarkable number given the number of people online at that point. The game lived up to iD Software’s promise that it would become the "the number one cause of decreased productivity in businesses around the world" by hogging bandwidth on office networks and defined this popular gaming genre. The FPS format evolved and massively multiplayer online games subsequently created a new way to misspend your youth. Given the genre is characterized by an on-screen view that simulates the in-game character's point of view, the massive global following of FPS games is ripe to move to a logical next level of realism by offering greater immersion inside the game via the head mounted display (HMD) … and the HMD most likely in our book is the new Trimersion from 3001 AD. The wireless Trimersion head tracking HMD and tracking gun replace the mouse/keyboard or gamepad controllers with a realistic and natural interface (for killing things). Read More
Interfacing real world ball skills with the computer game
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August 21, 2006 The Computer Human Interface (CHI) comes in many different guises, and has come a long way since we punched holes in cards with paperclips. Indeed, games appear to be the key laboratory for the CHI as we continually see new ways of getting real world and virtual world to mix in a computer game. In recent times we’ve seen such interesting game interfaces as the Bodypad, Xboard, Entertaible,, the mental typrewriter, and the Virtusphere and now we’re really impressed with ICE’s Striker Pro which is a soccer striking game where the player takes a penalty kick at a success goal – just the World Cup was decided. The machine records the speed and angle of the soccer ball after it is kicked and reads the information into the game in real time so a virtual ball is kicked into the game with the same power and trajectory for an incredibly realistic experience, complete with goalie histrionics, umpires call and crowd feedback. The machine retails for US$11,000 and the level of difficulty can be adjusted from two year old all the way to world cup professional. Now the technology used to create the Striker Pro is being adapted to other sports and the developers of the Striker Pro, eballgames is seeking distribution partners wishing to develop games for other football codes, golf, baseball, hockey, tennis or any other sport. “We have been getting it all working just right for the last few years and we now know we can build the interface and the software for any sport, and deliver 100 machines on time, so now we are seeking people to work with around the world,” said eballgames founder Tony Course. Read More
Nintendo reveals new controller for Revolution game platform
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September 16, 2005 Nintendo will break with more than 20 years of video game history by abandoning the traditional controller held with two hands and introducing an all-new freehand-style unit held with one hand for the next generation Revolution game console. Nintendo claims the new pioneering interface is highly intuitive and will allow players to run, jump, shoot, steer, kick and score far better than with the previous controller. Unveiled in his speech today at the Tokyo Game Show, Nintendo President Satoru Iwata said, "the feeling is so natural and real, as soon as players use the controller, their minds will spin with the possibilities of how this will change gaming as we know it today." Read More
The Countdown Begins: Xbox 360 on-sale dates
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September 15, 2005 Fueling global anticipation for the arrival of its powerful new video game and entertainment system, Microsoft today announced that Xbox 360 will arrive on store shelves on Tuesday, November 22 in North America, Friday, December 2 in Europe, and Saturday, December 10 in Japan. The announcement, made on the eve of Tokyo Game Show 2005, marked the first time that a game console will be launched in three territories in the same time frame. In preparation for what is expected to be massive worldwide demand for the new system, Microsoft also announced that Xbox 360 manufacturing is under way.
And then there were three: Nintendo shows its hand
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May 18, 2005 Nintendo last night unveiled its contender for the heavyweight clash of the games console – called Nintendo Revolution. Surprisingly, very few specifics of the Revolution internals were disclosed – there will be wi-fi networking, wireless controllers, two USB 2.0 ports, and DS memory card slots but no details of the processor and graphics chips upon which the machine is based other than that the microprocessor will be an IBM developed with Toshiba. Like the Microsoft Xbox 360 and Sony PlayStation 3, the Nintendo Revolution will be backwards compatible with previous game systems though the unlike Sony and Microsoft, the Revolution will be able to play Nintendo games from the last two decades. The company was also clear to point out that unlike its competitors, it does not seek to be the centrepiece of the loungeroom.
The Revolution is the successor to the Nintendo GameCube that finished a distant third in a field of three in the current generation of game consoles and the company’s future is dependent on the success of the machine. Since the release of its first home video game system in 1983, Nintendo has sold nearly 2 billion video games and more than 336 million hardware units globally, creating enduring industry icons such as Mario and Donkey Kong and launching popular culture franchise phenomena such as Metroid, Zelda and Pokemon. Nintendo appears set to continue to target a younger audience than its competitors and the Revolution looks set to have a lower price point too. Read More
PlayStation Portable To Launch in Europe on 1st September 2005
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April 28, 2005 Sony Computer Entertainment demonstrated the woes of having a globally desirable product that’s simply too hot this week when it announced its PlayStation Portable handheld entertainment system will be launched in Europe, Australia and New Zealand on 1st September 2005. The PSP was launched in Japan last December, and the United States last month but the high demand in both markets has caused such a drain on manufacturing facilities that European consumers will be forced to wait an additional six months. Check our US launch party pictures to get an idea of the extraordinary hype created around the launch of this landmark portable game platform. Read More
The World’s most advanced (and expensive) Sony Playstation peripherals
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One of the star attractions at recent motor shows around Australia has been Mitsubishi’s Lancer Evolution rally simulators, even if judged solely by the length of the queues waiting to strap into the genuine rally seats, in the genuine rally cars that simulate the rally driving experience with more authenticity than you would have thought possible. The simulators were developed for Mitsubishi by technophiles Rodney Robertson and Associates and began with two Mitsubishi Lancers and got waaaay more complex from there. The idea was to build two linked rally car replicas and have them side-by-side with the choice of two very large rear projection screens in front of the cars, or where space and circumstances dictated a lesser set-up, two large bonnet-mounted Plasma panel displays. The experience is VERY realistic.
Xbox brings a Virtual Personal Trainer to gaming
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November 27, 2004 The gaming market is expanding it's audience through the growth of the "edutainment" genre, with titles like "Yourself!Fitness" for the Xbox, Playstation and PC targeting gamers, women and a wider audience who want a workout from a personal "Virtual Trainer" in the comfort of their own home. Created by responDESIGN , this new approach to personal fitness takes the often sedentary pastime of gaming and gives it a healthy impetus. Customers will also be able to purchase the game online and sign up for newsletters, promotions and tips from Maya, the Yourself!Fitness Virtual Personal Trainer. Read More




